다음은 C언어로 작성한 프림 알고리즘 전체 소스 코드입니다.
//Array.h #pragma once typedef void * Element; typedef struct _Array Array; struct _Array { Element *base; int capacity; int usage; }; typedef Element *Iterator; Array *New_Array(); void Delete_Array(Array *arr); void Array_SetSize(Array *arr,int capacity,Element data); void Array_PushBack(Array *arr,Element data); void Array_Insert(Array *arr,Iterator pos,Element data); void Array_SetAt(Array *arr,int index,Element data); Element Array_GetAt(Array *arr,int index); Iterator Array_Begin(Array *arr); Iterator Array_End(Array *arr); void Array_Erase(Array *arr,Iterator pos);
//Array.c #include "Array.h" #include <malloc.h> #include <memory.h> Array *New_Array() { Array *arr = 0; arr = (Array *)malloc(sizeof(Array)); arr->base = 0; arr->capacity = arr->usage = 0; return arr; } void Delete_Array(Array *arr) { if(arr->base) { free(arr->base); } free(arr); } void Array_SetSize(Array *arr,int capacity,Element data) { arr->capacity = capacity; arr->base = (Element *)realloc(arr->base,sizeof(Element)*arr->capacity); for( ;arr->usage<arr->capacity; arr->usage++) { arr->base[arr->usage] = data; } } void Array_PushBack(Array *arr,Element data) { Iterator at = Array_End(arr); Array_Insert(arr,at,data); } void Array_Insert(Array *arr,Iterator pos,Element data) { int index = pos - arr->base; int mcount = arr->usage - index; if(arr->capacity == arr->usage) { if(arr->capacity) { arr->capacity*=2; } else { arr->capacity = 1; } arr->base = (Element *)realloc(arr->base,sizeof(Element)*arr->capacity); } memcpy(arr->base+index+1,arr->base+index,sizeof(Element)*mcount); arr->base[index] = data; arr->usage++; } void Array_SetAt(Array *arr,int index,Element data) { if((index>=0)&&(index<arr->usage)) { arr->base[index] = data; } } Element Array_GetAt(Array *arr,int index) { if((index>=0)&&(index<arr->usage)) { return arr->base[index]; } return 0; } Iterator Array_Begin(Array *arr) { return arr->base; } Iterator Array_End(Array *arr) { return arr->base+arr->usage; } void Array_Erase(Array *arr,Iterator pos) { int index = pos - arr->base; int mcount = arr->usage - index -1; memcpy(pos,pos+1,sizeof(Element)*mcount); arr->usage--; }
//Graph.h #pragma once #include "Array.h" typedef const char * Vertex; typedef struct _Edge Edge; struct _Edge { Vertex ep1; Vertex ep2; int weight; }; typedef struct _Graph Graph; struct _Graph { Array *vertexs; Array *edges; }; Graph *New_Graph(); void Delete_Graph(Graph *graph); int Graph_AddVertex(Graph *graph,Vertex pt); int Graph_AddEdge(Graph *graph,Vertex ep1, Vertex ep2, int weight); int Graph_ExistVertex(Graph *graph,Vertex pt); int Graph_ExistEdge(Graph *graph,Vertex ep1, Vertex ep2); void Graph_View(Graph *graph); void Graph_ViewVertexs(Graph *graph); void Graph_ViewEdges(Graph *graph); void Graph_FindNeighvor(Graph *graph,Vertex ep, Array *neighvor); int Graph_GetWeight(Graph *graph,Vertex ep1, Vertex ep2); int Graph_GetVtCnt(Graph *graph); Vertex Graph_GetFront(Graph *graph); int Edge_Include(Edge *edge,Vertex pt);
//Graph.c #include "Graph.h" #include <malloc.h> #include <string.h> #include <stdio.h> Edge *New_Edge(Vertex ep1, Vertex ep2, int weight) { Edge *edge = 0; edge = (Edge *)malloc(sizeof(Edge)); edge->ep1 = ep1; edge->ep2 = ep2; edge->weight = weight; return edge; } Vertex Edge_AnOther(Edge *edge,Vertex pt) { if(strcmp(edge->ep1,pt)==0) { return edge->ep2; } if(strcmp(edge->ep2,pt)==0) { return edge->ep1; } return ""; } int Edge_Include(Edge *edge,Vertex pt) { return (strcmp(edge->ep1,pt)==0)||(strcmp(edge->ep2,pt)==0); } Graph *New_Graph() { Graph *graph = 0; graph = (Graph *)malloc(sizeof(Graph)); graph->vertexs = New_Array(); graph->edges = New_Array(); return graph; } void Delete_Graph(Graph *graph) { Iterator seek = 0, end = 0; Edge *edge = 0; seek = Array_Begin(graph->edges); end = Array_End(graph->edges); for(seek = seek; seek != end; ++seek) { edge = (Edge *)(*seek); free(edge); } Delete_Array(graph->vertexs); Delete_Array(graph->edges); free(graph); } int Graph_AddVertex(Graph *graph,Vertex pt) { if(Graph_ExistVertex(graph,pt)) { return 0; } Array_PushBack(graph->vertexs,(Element)pt); return 1; } int Graph_AddEdge(Graph *graph,Vertex ep1, Vertex ep2, int weight) { if(Graph_ExistVertex(graph,ep1) && Graph_ExistVertex(graph,ep2)) { Edge *edge = 0; if(Graph_ExistEdge(graph,ep1,ep2)) { return 0; } edge = New_Edge(ep1,ep2,weight); Array_PushBack(graph->edges,edge); return 1; } return 0; } int Graph_ExistVertex(Graph *graph,Vertex pt) { Iterator seek = 0, end = 0; Vertex stored_pt = 0; seek = Array_Begin(graph->vertexs); end = Array_End(graph->vertexs); for(seek = seek; seek != end; ++seek) { stored_pt = (Vertex)(*seek); if(strcmp(stored_pt,pt)==0) { return 1; } } return 0; } int Graph_ExistEdge(Graph *graph,Vertex ep1, Vertex ep2) { Iterator seek = 0, end = 0; Edge *stored_eg = 0; seek = Array_Begin(graph->edges); end = Array_End(graph->edges); for(seek = seek; seek != end; ++seek) { stored_eg = (Edge *)(*seek); if(Edge_Include(stored_eg,ep1)&&Edge_Include(stored_eg,ep2)) { return 1; } } return 0; } void Graph_View(Graph *graph) { Graph_ViewVertexs(graph); Graph_ViewEdges(graph); } void Graph_ViewVertexs(Graph *graph) { Iterator seek = 0, end = 0; Vertex pt = 0; printf("정점 개수:%d\n",graph->vertexs->usage); seek = Array_Begin(graph->vertexs); end = Array_End(graph->vertexs); for(seek = seek; seek != end; ++seek) { pt = (Vertex)(*seek); printf("%s\n",pt); } } void Graph_ViewEdges(Graph *graph) { Iterator seek = 0, end = 0; Edge *edge = 0; printf("간선 개수:%d\n",graph->edges->usage); seek = Array_Begin(graph->edges); end = Array_End(graph->edges); for(seek = seek; seek != end; ++seek) { edge = (Edge *)(*seek); printf("(%s ,%s):%d\n",edge->ep1,edge->ep2,edge->weight); } } void Graph_FindNeighvor(Graph *graph,Vertex ep, Array *neighvor) { Iterator seek = 0, end = 0; Edge *edge = 0; seek = Array_Begin(graph->edges); end = Array_End(graph->edges); for(seek = seek; seek != end; ++seek) { edge = (Edge *)(*seek); if(Edge_Include(edge,ep)) { Vertex opt; opt = Edge_AnOther(edge,ep); Array_PushBack(neighvor,(Element)opt); } } } int Graph_GetWeight(Graph *graph,Vertex ep1, Vertex ep2) { Iterator seek = 0, end = 0; Edge *edge = 0; seek = Array_Begin(graph->edges); end = Array_End(graph->edges); for(seek = seek; seek != end; ++seek) { edge = (Edge *)(*seek); if(Edge_Include(edge,ep1)&&Edge_Include(edge,ep2)) { return edge->weight; } } return -1; } int Graph_GetVtCnt(Graph *graph) { return graph->vertexs->usage; } Vertex Graph_GetFront(Graph *graph) { Iterator front = Array_Begin(graph->vertexs); return (Vertex)front[0]; }
//Prim.h #pragma once #include "Graph.h" Graph *Prim(Graph *origin);
//Prim.c #include "Prim.h" Graph *Prim(Graph *origin); void SelectVertex(Graph *mstree,Graph *origin); Graph *Prim(Graph *origin) { Graph *mstree = 0; Vertex vt; mstree = New_Graph(); vt = Graph_GetFront(origin); Graph_AddVertex(mstree,vt); while(Graph_GetVtCnt(mstree)<Graph_GetVtCnt(origin)) { SelectVertex(mstree,origin); } return mstree; } int IsOnlyOneInclude(Edge *edge, Array *selected); void SelectVertex(Graph *mstree,Graph *origin) { Array *selected = mstree->vertexs; Array *ori_edges = origin->edges; Edge *selectedge=0; Iterator seek = 0, end = 0; Edge *edge = 0; seek = Array_Begin(ori_edges); end = Array_End(ori_edges); for(seek = seek; seek != end; ++seek) { edge = (Edge *)(*seek); if(IsOnlyOneInclude(edge,selected)) { if(selectedge) { if(selectedge->weight>edge->weight) { selectedge = edge; } } else { selectedge = edge; } } } Graph_AddVertex(mstree,selectedge->ep1); Graph_AddVertex(mstree,selectedge->ep2); Graph_AddEdge(mstree,selectedge->ep1,selectedge->ep2,selectedge->weight); } int IsOnlyOneInclude(Edge *edge, Array *selected) { Iterator seek = 0, end = 0; int cnt = 0; Vertex vt; seek = Array_Begin(selected); end = Array_End(selected); for(seek = seek; seek != end; ++seek) { vt = (Vertex)(*seek); if(Edge_Include(edge,vt)) { cnt++; } } return cnt==1; }
//Program.c #include "Prim.h" Graph * InitSimulation(); int main() { Graph *origin = 0; Graph *mstree = 0; origin = InitSimulation(); mstree = Prim(origin); Graph_View(mstree); Delete_Graph(origin); Delete_Graph(mstree); return 0; } Graph * InitSimulation() { Graph *graph = New_Graph(); Graph_AddVertex(graph,"A"); Graph_AddVertex(graph,"B"); Graph_AddVertex(graph,"C"); Graph_AddVertex(graph,"D"); Graph_AddVertex(graph,"E"); Graph_AddVertex(graph,"F"); Graph_AddVertex(graph,"G"); Graph_AddVertex(graph,"H"); Graph_AddEdge(graph,"A","B",5); Graph_AddEdge(graph,"A","D",3); Graph_AddEdge(graph,"A","E",4); Graph_AddEdge(graph,"B","D",3); Graph_AddEdge(graph,"B","H",2); Graph_AddEdge(graph,"C","D",3); Graph_AddEdge(graph,"C","G",4); Graph_AddEdge(graph,"D","H",5); Graph_AddEdge(graph,"D","E",3); Graph_AddEdge(graph,"D","F",3); Graph_AddEdge(graph,"E","F",2); Graph_AddEdge(graph,"F","G",6); Graph_AddEdge(graph,"G","H",3); Graph_View(graph); return graph; }